Games Don’t Need Cameras?

I don’t buy it. When asked about the lack of a camera in the iPod touch today, Steve Jobs told David Pogue (Q&A: Steve Jobs Snipes at Amazon, Praises Ice Cream):

Originally, we weren’t exactly sure how to market the Touch. Was it an iPhone without the phone? Was it a pocket computer? What happened was, what customers told us was, they started to see it as a game machine. Because a lot of the games were free on the store. Customers started to tell us, “You don’t know what you’ve got here — it’s a great game machine, with the multitouch screen, the accelerometer, and so on.”

When Apple first released the iPhone and the iPod Touch, they had no idea that it would be so successful as a gaming device. They had no idea that the multitouch screen and accelerometer would contribute to a new stream of gaming. They owe all that to an imaginative developer community and a lot of bored consumers.

So for Jobs to say, in essence, that games don’t need cameras is ridiculous. I think that game developers could come up with a million uses for a camera as an additional source of interaction for a new game.

Either Apple is having technical difficulties putting a camera into an iPod Touch, or they’re being as naïve about cameras and gaming as they were about multitouch screens and gaming. I’m guessing the latter. How disappointing.